Friday, 28 February 2014

Sound - 23rd Feb

micro features - smaller things that make up a scene i.e editing, sound, m-e-s

Sound

music can manipulate audiences emotions
sound can create moods, create a character or suggest something is going to happen

Entire soundtrack has 3 essential ingredients;

  1. dialogue
  2. sound effects
  3. music


Diegetic sound - sound in the movie the actors can hear
Non-diegetic sound - sound added for the viewers benefit i.e voiceovers

verisimilitude - makes the scene more real to the viewer

Diegetic sound contributes to the realism

Foley - reproduction of everyday sounds for filming

Synchronous - in time ( see action and hear sound)
                      - i.e gunshot, clock ticking, walking

Asynchronous - can't see the source
                        - adds tension/drama

Sound effect - follows an action
                     - i.e psycho - shower scene
                     - may be musical

Sound motif - identify a character
                     - i.e Jaws

Sound bridge/Relap sound - portion of sound that covers a cut (invisible editing)

Dialogue - accents

Voice over

Mode of address - "breaking the fourth wall"
                           - talking directly to the audience
                           - direct or indirect - adds humour i.e Mrs Browns Boys

Sound mixing - e.g dialogue + music playing at the same time but emphasis on one
                        - (turn music down to hear talking)

Sound track/score - represents a particular age group
                             - goes along with film

Incidental music - alongside tension - sad feeling; sad music
                           - consance - harmony
                           - dissonance - on edge - unnatural; surrealism

Ambient sound - natural sound

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