Sound
music can manipulate audiences emotions
sound can create moods, create a character or suggest something is going to happen
Entire soundtrack has 3 essential ingredients;
- dialogue
- sound effects
- music
Diegetic sound - sound in the movie the actors can hear
Non-diegetic sound - sound added for the viewers benefit i.e voiceovers
verisimilitude - makes the scene more real to the viewer
Diegetic sound contributes to the realism
Foley - reproduction of everyday sounds for filming
Synchronous - in time ( see action and hear sound)
- i.e gunshot, clock ticking, walking
Asynchronous - can't see the source
- adds tension/drama
Sound effect - follows an action
- i.e psycho - shower scene
- may be musical
Sound motif - identify a character
- i.e Jaws
Sound bridge/Relap sound - portion of sound that covers a cut (invisible editing)
Dialogue - accents
Voice over
Mode of address - "breaking the fourth wall"
- talking directly to the audience
- direct or indirect - adds humour i.e Mrs Browns Boys
Sound mixing - e.g dialogue + music playing at the same time but emphasis on one
- (turn music down to hear talking)
Sound track/score - represents a particular age group
- goes along with film
Incidental music - alongside tension - sad feeling; sad music
- consance - harmony
- dissonance - on edge - unnatural; surrealism
Ambient sound - natural sound
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